Why tapping a group is nothing like matching three
Two of a colour is a legal move here. That single difference changes what a good move is on every turn.
Last checked · 8 min readCluster puzzle notes · Fremantle
Vernadique is about the puzzle games where you tap a group instead of swapping two tiles. They are routinely described as easier versions of match-3, which is wrong in a specific and interesting way: they are looser to play and much harder to plan.
They explain the shape of what is here, and the shape of what is deliberately missing.
Nothing here is summarised from another site. Each rule was watched repeatedly on a live board, and where a behaviour was inconsistent the guide records the inconsistency rather than hiding it.
Store links go to the developer's own listing and nowhere else. No downloads, no mirrors, no modified builds, no matter how convincingly they are advertised elsewhere.
Vernadique cannot give you anything that lives inside a game, and there is no login here. One PDF written by me is for sale; every guide on the site is free and stays free.
On a swap board you rearrange tiles and the supply stays constant. On a tap board you spend the supply and never rearrange anything. Everything else about how these games play follows from that one structural difference, including why they feel easy and are hard to finish.
Four guides. Two about the board, one about planning, one about what the social features actually share.
Two of a colour is a legal move here. That single difference changes what a good move is on every turn.
Last checked · 8 min readBoosters combine here more freely than in swap games, and the results are large enough to plan whole levels around.
Last checked · 7 min readTwo levels can look identical and play completely differently because one has four colours and the other has six.
Last checked · 6 min readJoining a team is usually worth it. Connecting a social account to do it is a separate decision that gets bundled with the first one.
Last checked · 6 min readFree to install in Australia, each with optional in-game purchases. Every link opens the studio's official store page.
| Game | Studio | What the board asks for | Board style | Official listing |
|---|---|---|---|---|
| Peak | Tap a group of two or more of the same colour | Square grid, tap to clear | Google Play App Store |
|
| Peak | Same tapping rule, different obstacle set and pacing | Square grid, tap to clear | Google Play App Store |
|
| King | Clear blocks to bring an object safely to the bottom | Square grid, tap to clear, escort goal | Google Play App Store |
|
| Dream Games | Layered obstacles over a goal, with a heavy booster economy | Square grid, swap two neighbours | Google Play App Store |
Store figures change constantly and are deliberately not reproduced here. Open a listing and you will see the current numbers rather than a snapshot of an old month.
One PDF · A$10
The whole cluster-puzzle argument in one file: why tapping is not matching, group thresholds written out, the booster combination table, and a colour-density worksheet. Requested by form, paid by transfer off the site, delivered by email.
No. It is written by one person in Fremantle and has no relationship with Peak Games, King, Dream Games, Apple or Google. It cannot change anything inside a game.
No. Those only exist inside the games and only the games issue them. A site offering them in return for your account details is trying to take the account.
Ratings move week to week. Printing one here would produce a number that looks authoritative and is out of date, so the table links to the listing instead.
The board rules are identical on iPhone and Android. Menus, event timing and purchase flows differ in places, and the guides say so where it changes the advice.
All four are free to install in Australia and all four sell optional extras inside. Some also show ads. Both are disclosed on the store listing before installation.
It is a PDF I wrote, A$10, requested through a form and emailed after a bank transfer. It is the only thing sold here, and the guides on the site stay free and complete either way.
No. Charges are between you and Google or Apple, and accounts are handled by the studio. Neither of those runs through this site, and nobody here can intervene.